Gooseberry Teacher records how each child reacts to the scenarios and will monitor the class whilst playing. The software will show if a student is not responding in the correct manner and it will also allow the Teacher to see exactly how that student is scoring. There is a comprehensive resource area with e-safety lesson plans, e-safety workbooks, presentations, posters and much more.
We offer a complete solution for the whole school community, ensuring that every child is taught for a minimum of 12 weeks (1 hour per week) in each and every year of their primary school education!
Teacher Resource Area
Gooseberry Playground has been designed for 4-6 year olds. Throughout the game, scenarios are spoken along with written text and young children are taught the basics of internet usage and what to watch out for.
Gooseberry Street has been designed for 7-8 year olds. The scenarios start to include Facebook and other social networking sites. It also starts teaching children about webcams and live gaming.
Gooseberry Village is for 9-11 year olds. At this age, children are starting to explore social media. We have started to create scenarios focusing on this area.
Gooseberry Town is for 10-13 year olds. The scenarios in this game focus on different areas, such as social media and online gaming.
Gooseberry City is for 10-13 year olds. The scenarios in this game focus on different areas, such as social media and online gaming.
Sign Up for Gooseberry Alerts
In this digital age, where devices are at our fingertips wherever we go, learning about online safety is a vital life skill. Research shows that empowering children at an early age with the knowledge to safeguard themselves and their personal information, is something that needs to be nurtured throughout school to see them into their adult life.
Gooseberry Alerts contain practical e-safety tips and information for you to share amongst your whole school community. We keep on top of the latest trending apps and threats online and offer advice to help keep children safe when using internet-enabled devices.